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Things I don't like in Rising Storm

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After playing Rising Storm for some days, and especially spending time on the Japanese side, it seems like the American flamethrower guy can operate his firehose too easily. Also he can move too fast. He can run even uphill without slowing down. Also he moves silently like a ninja. On the other hand the Japanese SMG gun, was it Type 100 or something, has crappy, large and round iron sights that are totally useless in situations when the sights should be used (about 99% of time). At first the SMG has a better, open iron sights, but then player gets upgraded to have the round thing blocking everything.

The third thing that I want to complain is the amount of booby traps the Japs can plant. Only two of them are possible to insert to the ground. That is very odd as the Japanese side is constantly on the defensive with inferior weapons and with usually the map design favoring the attacking side. Ammo distribution is aimed to be somewhat realistic, same with movements, sounds, textures and all the rest too. For some odd reason minefields can’t be done.

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Marko kirjoitti 10. kesäkuuta 2013

Is it worth the money? I did not buy it since RO2 mp had so many issues… It only costs 14 something euros but still I dont think that I would play that as much as I would like to.

I also have a LOT of games on my playlist :D Too many games…

Petri kirjoitti 10. kesäkuuta 2013

If you like challenges and realism then it’s worth it. :-) The game does have a learning curve especially if you’re new to RO. So if you’d buy the game and went online, you’d get killed a lot at the beginning. On the American side is normally easiest to play as they have more firepower, the Japanese side has mostly bolt action rifles.

Tsekkaa myös minkälaisia valokuvia teen: www.pjti.fi